Ray Tracer
Image to the left is generated by a simple ray-tracer I wrote in Rust, compiled to WASM.
By default, each pixel is sampled once. Click the image to re-render with +1 sample!
Image to the left is generated by a simple ray-tracer I wrote in Rust, compiled to WASM.
By default, each pixel is sampled once. Click the image to re-render with +1 sample!